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From ffxi-braver-wiki
Revision as of 21:37, 20 December 2025 by
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Sword Weaponskills
Name
Level
Description
Input
Scope
Speed
Damage Type
Attribute
Cost
JP Cost
Fast Blade
1
Strike x2 Open Skillchain Scission
Clock
1 Enemy
Action
P - Slashing
STR
100 TP
150
Burning Blade
20
Close Skillchain Liquefaction
Circle
1 Enemy
Action
P - Fire
STR + INT
100 TP
1500
Flat Blade
40
Inflict Paralyze, Open Skillchain Gravitation
Circle
1 Enemy
Action
P - Earth + Blunt
STR + VIT
100 TP
2500
Seraph Blade
60
Strike x2, Close Skillchain Fusion
Circle
1 Enemy
Action
P - Light + Slashing
STR + MND
100 TP
2500
Passive Traits
Name
Level
Description
JP Cost
Testimony
Max HP Boost I
1
Max HP +5%
1500
MNK x1
Max HP Boost II
25
Max HP +5%
2500
MNK x2
Max HP Boost III
50
Max HP +5%
4000
MNK x3
Vitality Boost I
1
VIT +5%
1500
MNK x1
Vitality Boost II
25
VIT +5%
2500
MNK x2
Vitality Boost III
50
VIT +5%
4000
MNK x3
Mind Boost I
1
MND +5%
1500
WHM x 1
Mind Boost II
25
MND +5%
2500
WHM x 2
High Threat
1
When in Defender or Sentinel gain automatic Hate
500
WAR x2, WHM x2
Battle Ready
30
Begin combat defending
3000
WAR x1
Shield Mastery
30
10% additional Shield Block DMG Reduction
2000
WAR x1
Resist Curse
1
50% Curse Resist
1500
WHM x1
Chivalry Skills
Name
Level
Description
Duration
Scope
Speed
Damage Type
Attribute
CD
Invincible
1
Negate all Physical DMG, gain Hate
3 Turns
Self
Free
30
1
Cure
1
Restore HP, Cure Sleep
1 Ally
Action
MND
15 MP
Banish
3
Damage
1 Enemy
Action
M - LIght
MND
20 MP
Sentinel
5
10% Crit Avoidance
Stance
Self
Instant
6
Holy Circle
10
Recover 15% MP
All Allies
Instant
30% HP
Protect
13
-15% Phys DMG Taken
10 Turns
All Allies
Action
50 MP
Reprisal
16
50% Chance to Inflict Stun
1 Enemy
Instant
P - Blunt
VIT
5
10 TP
Cure II
19
Restore HP, Cure Sleep
1 Ally
Action
MND
50 MP
Shell
23
-15% Magic DMG Taken
10 Turns
All Allies
Action
50 MP
Flash
25
-50% Accuracy
1 Turn
1 Enemy
Instant
8
90 MP
Raise
29
Revive at 50% Max HP with Weakness
1 Ally
Action
200 MP
Enlight
33
Additional Light Element to attacks
4 Turns
1 Ally
Action
Light
Caster's MND
15% MP
Fealty
37
50% Negative Status Resistance
Stance
Self
Instant
6
Cure III
40
Restore HP, Cure Sleep
1 Ally
Action
MND
100 MP
Protect II
43
-20% Phys DMG Taken
10 Turns
All Allies
Action
120 MP
Cover
45
Take damage for an Ally below 25% HP
4 Turns
Self
Free
7
Banish II
48
Damage
1 Enemy
Action
M - LIght
MND
125 MP
Shell II
50
-20% Magic DMG Taken
10 Turns
All Allies
Action
120 MP
Cure IV
55
Restore HP, Cure Sleep
1 Ally
Action
MND
150 MP
Rampart
60
-15% Phys DMG Taken
3 Turns
All Allies
Instant
5
52 MP
Erase
65
Remove common Negative Conditions
1 Ally
Action
110 MP
Courage
70
25% MND 25% Light DMG Up
4 Turns
Self
Action
5
50 TP
Holy
75
Damage
1 Enemy
Action
M - Light
MND
350 MP
Merits
Name
Level
Description
Duration
Scope
Speed
Damage Type
Attribute
CD
Cost
JP Cost
Merits
Last Stand
75
Negate next fatal attack; Heal instead
2 Turns
Allies ex. Self
Instant
20
50% HP
5000
Merit x5
Spirits Within
75
Damage, all allies restore 20% MP
1 Enemy
Free
M - Light
STR + VIT + MND
10
5000
Merit x5
Banishga II
75
Damage
All Enemies
Action
M - Light
MND
550 MP
5000
Merit x5
Oathsworn
75
Gain Reraise & Regen
6 Turns
Self
Action
20
450 MP
5000
Merit x5
Climhazzard
75
Increased DMG vs Fewer Enemies
Sealed for 3 Turns
1 Enemy
Action
P - Light + Physical
STR + VIT
10
300 MP 25 TP
5000
Merit x5
Guardian
75
15% AGI when HP is above 50%
3000
Merit x4
Echo of Light
75
Direct Heals apply HoT worth 15% of original heal for 3 Turns
5000
Merit x5
Saint's Cross
75
Reduce DMG taken by 50%, 25% HP Regen
3 Turns
All Allies
Action
30
4
6000
Merit x10
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