Devoted healers that are unequaled in their ability to mend wounds, as well as using powerful buffs that reduce the physical and magical damage the party suffers.
Difficulty: Easy
Role: Healer
Wand Weaponskills
| Name |
Level |
Description |
Input |
Scope |
Speed |
Damage Type |
Attribute |
Cost |
JP Cost
|
| Shining Strike |
1 |
Open Skillchain Induration |
Circle |
1 Enemy |
Action |
M - Blunt + Light |
MND + STR |
100 TP |
150
|
| Brain Shaker |
20 |
Inflict Silence, Close Skillchain Detonation |
Clock |
1 Enemy |
Action |
M - Blunt + Wind |
MND + STR |
100 TP |
1500
|
| True Strike |
40 |
Open Skillchain Distortion, cannot miss |
Circle |
1 Enemy |
Action |
M - Blunt + Ice |
MND + STR |
100 TP |
2500
|
| Judgment |
60 |
Inflict Pacify, Open Skillchain Fragmentation |
Circle |
1 Enemy |
Action |
M - Blunt + Lightning |
MND + STR |
100 TP |
2500
|
| Hexastrike
|
75
|
Strike x6, Open Skillchain Fusion
|
Clock
|
1 Enemy
|
Action
|
P - Blunt
|
STR
|
100 TP
|
5000 + x5
|
Passive Traits
| Name |
Level |
Description |
JP Cost |
Testimony
|
| Max MP Boost I |
1 |
MP +5% |
1500 |
BLM x1
|
| Max MP Boost II |
25 |
MP +5% |
2500 |
BLM x2
|
| Max MP Boost III |
50 |
MP +5% |
4000 |
BLM x3
|
| Mind Boost I |
1 |
MND +5% |
1500 |
WHM x 1
|
| Mind Boost II |
25 |
MND +5% |
2500 |
WHM x 2
|
| Mind Boost III |
50 |
MND +5% |
4000 |
WHM x3
|
| Clear Mind I |
1 |
5% MP Cost Reduction |
1500 |
WHM x1
|
| Clear Mind II |
25 |
5% MP Cost Reduction |
3000 |
WHM x1, BLM x1
|
| SOS - Protect |
20 |
Grants Protect while HP is below 30% |
2000 |
RDM x1, WHM x1
|
| Resist Silence |
1 |
50% Silence Resist |
1500 |
WHM x1
|
White Magic Abilities & Spells
| Name |
Level |
Description |
Duration |
Scope |
Speed |
Damage Type |
Attribute |
CD
|
Cost
|
| Cure |
1 |
Restore HP, Cure Sleep |
|
1 Ally |
Action |
|
|
|
15 MP
|
| Dia
|
1
|
-10% VIT, Damage over time
|
4 Turns
|
1 Enemy
|
Instant
|
M - Light
|
MND
|
3
|
20 MP
|
| Benediction
|
1
|
Restore all HP and remove common Negative status effects
|
|
All Allies
|
Action
|
|
|
30
|
1
|
| Banish
|
3
|
Damage
|
|
1 Enemy
|
Action
|
M - LIght
|
MND
|
|
20 MP
|
| Blindna
|
4
|
Remove Blind
|
|
1 Ally
|
Instant
|
|
|
|
20 MP
|
| Barstone
|
5
|
20% Earth Resist, doesn't stack with similar effects
|
8 Turns
|
1 Ally
|
|
|
|
|
70 MP
|
| Poisona
|
6
|
Remove Poison
|
|
1 Ally
|
Instant
|
|
|
|
20 MP
|
| Protect
|
8
|
-15% Phys DMG Taken
|
10 Turns
|
All Allies
|
Action
|
|
|
|
50 MP
|
| Barfire
|
10
|
20% Fire Resist, doesn't stack with similar effects
|
8 Turns
|
1 Ally
|
|
|
|
|
70 MP
|
| Cure II |
11 |
Restore HP, Cure Sleep |
|
1 Ally |
Action |
|
MND |
|
50 MP
|
| Paralyna |
12 |
Remove Paralyze |
|
1 Ally |
Instant |
|
|
|
20 MP
|
| Baraero |
13 |
20% Wind Resist, doesn't stack with similar effects |
8 Turns |
1 Ally |
|
|
|
|
70 MP
|
| Divine Seal |
15 |
Healing Done +25% |
2 Turns |
Self |
Instant |
|
|
5
|
50 TP
|
| Curaga |
16 |
Restore HP, Cures Sleep |
|
All Allies |
Action |
|
MND |
|
190 MP
|
| Shell |
17 |
-15% Magic DMG Taken |
10 Turns |
All Allies |
Action |
|
|
|
50 MP
|
| Stona |
18 |
Remove Petrify |
|
1 Ally |
Instant |
|
|
|
20 MP
|
| Silena |
19 |
Remove Silence |
|
1 Ally |
Instant |
|
|
|
20 MP
|
| Raise |
20 |
Revive at 50% Max HP with Weakness |
|
1 Ally |
Action |
|
|
|
200 MP
|
| Barwater |
22 |
20% Water Resist, doesn't stack with similar effects |
8 Turns |
1 Ally |
|
|
|
|
70 MP
|
| Regen
|
23
|
10% HP Regen
|
6 Turns
|
1 Ally
|
Instant
|
|
|
3
|
50 MP
|
| Barthunder
|
27
|
20% Lightning Resist, doesn't stack with similar effects
|
8 Turns
|
1 Ally
|
|
|
|
|
70 MP
|
| Banish II
|
30
|
Damage
|
|
1 Enemy
|
Action
|
M - LIght
|
MND
|
|
125 MP
|
| Cure III
|
33
|
Restore HP, Cure Sleep
|
|
1 Ally
|
Action
|
|
MND
|
|
100 MP
|
| Cursna
|
35
|
Remove Curse
|
|
1 Ally
|
Instant
|
|
|
|
20 MP
|
| Barblizzard
|
37
|
20% Ice Resist, doesn't stack with similar effects
|
8 Turns
|
1 Ally
|
|
|
|
|
70 MP
|
| Martyr
|
38
|
Restore 50% Max HP
|
|
1 Ally
|
Free
|
|
|
|
50% HP
|
| Banishga
|
40
|
Damage
|
|
All Enemies
|
Action
|
M - Light
|
MND
|
|
220 MP
|
| Dia II
|
42
|
-10% VIT, Damage over time
|
6 Turns
|
1 Enemy
|
Instant
|
M - Light
|
MND
|
3
|
60 MP
|
| Stoneskin
|
43
|
500 HP Shield
|
|
1 Ally
|
Instant
|
|
|
4
|
130 MP
|
| Protect II
|
44
|
-20% Phys DMG Taken
|
10 Turns
|
All Allies
|
Action
|
|
|
|
120 MP
|
| Erase
|
46
|
Remove common Negative Conditions
|
|
1 Ally
|
Action
|
|
|
|
110 MP
|
| Cure IV
|
47
|
Restore HP, Cure Sleep
|
|
1 Ally
|
Action
|
|
MND
|
|
150 MP
|
| Blink
|
49
|
Phys/Mag Evasion +15%
|
4 Turns
|
Self + Ally
|
Instant
|
|
|
7
|
65 MP
|
| Shell II
|
50
|
-20% Magic DMG Taken
|
10 Turns
|
All Allies
|
Action
|
|
|
|
120 MP
|
| Haste
|
53
|
15% AGI, doesn't stack with similar Effects
|
3 Turns
|
1 Ally
|
Instant
|
|
|
5
|
140 MP
|
| Hold |
57 |
Inflicts Stun |
1 Turn |
All Enemies |
Action |
Sealed for 10 Turns |
|
30
|
140 MP
|
| Curaga II
|
59
|
Restore HP, Cures Sleep
|
|
All Allies
|
Action
|
|
MND
|
|
350 MP
|
| Devotion
|
60
|
Restore 50% Max MP
|
|
1 Ally
|
Action
|
|
|
|
50% HP
|
| Cure V
|
63
|
Restore full HP, Cures Sleep
|
|
1 Ally
|
Action
|
|
MND
|
|
240 MP
|
| Raise II
|
66
|
Revive at full HP with Weakness
|
|
1 Ally
|
Action
|
|
|
|
300 MP
|
| Repose
|
68
|
Inflicts Sleep, ignores Hate
|
3 Turns
|
1 Enemy
|
Action
|
|
|
|
80 MP
|
| Holy
|
70
|
Damage
|
|
1 Enemy
|
Action
|
M - Light
|
MND
|
|
350 MP
|
| Aquaveil
|
75
|
Negate the nex tcommon status effect
|
Battle
|
Self + Ally
|
Action
|
|
|
8
|
155 MP
|
Merits
| Name |
Level |
Description |
Duration |
Scope |
Speed |
CD |
Cost |
JP Cost |
Merit Cost
|
| Arise |
75 |
Revive without Weakness, apply Protect II & Shell II |
10 Turns |
1 Ally |
Action |
20 |
600 MP |
5000 |
5
|
| Reraise |
75 |
Auto-Revive after falling to 0 HP |
|
1 Ally |
Action |
10 |
|
5000 |
5
|
| Hastega |
75 |
15% AGI, doesn't stack with similar Effects |
3 Turns |
All Allies |
Action |
6 |
400 MP |
5000 |
5
|
| Esuna |
75 |
Remove many Negative Status Effects |
|
All Allies |
Action |
2 |
110 MP |
5000 |
5
|
| Life |
75 |
Revive at 50% HP with Weakness |
|
All Allies |
Action |
2 |
400 MP |
5000 |
5
|
| Temperance |
75 |
Grant target a stacking reservoir healing, used when damaged |
|
1 Ally |
Instant |
10 |
100 MP |
5000 |
5
|
| Sanctuary |
75 |
Target is immune to almost all harm and status, cannot deal DMG |
2 Turns |
1 Ally |
Instant |
30 |
4 Limit Bars |
6000 |
10
|