Elemental sages who draw from the land's power to cast spells and shift between healing and offensive roles, powering their magic with the essence of life.
Difficulty: Medium
Role: Damage, Healer
Axe Weaponskills
| Name
|
Level
|
Description
|
Input
|
Scope
|
Speed
|
Damage Type
|
Attribute
|
Cost
|
JP Cost
|
|
| Raging Axe
|
1
|
Strike x2, Open Skillchain Liquefaction
|
Tap
|
1 Enemy
|
Action
|
P - Slashing
|
STR
|
|
100 TP
|
150
|
| Smash Axe
|
20
|
Close Skillchain Impaction
|
Circle
|
1 Enemy
|
Action
|
P - Earth + Slashing
|
STR
|
|
100 TP
|
1500
|
| Avalanche Axe
|
40
|
Open Skillchain Distortion
|
Circle
|
1 Enemy
|
Action
|
P - Ice + Slashing
|
STR
|
|
100 TP
|
2500
|
| Rampage
|
60
|
Strike x5, Close Skillchain Fragmentation
|
Clock
|
1 Enemy
|
Action
|
P - Slashing
|
STR
|
|
100 TP
|
2500
|
Passive Traits
| Name
|
Level
|
Description
|
JP Cost
|
Testimony
|
| Max HP Boost I
|
1
|
Max HP +5%
|
1500
|
MNK x1
|
| Max HP Boost II
|
25
|
Max HP +5%
|
2500
|
MNK x2
|
| Max HP Boost III
|
50
|
Max HP +5%
|
4000
|
MNK x3
|
| Intelligence Boost I
|
1
|
INT +5%
|
1500
|
BLM x1
|
| Intelligence Boost III
|
25
|
INT +5%
|
2500
|
BLM x2
|
| Intelligence Boost III
|
50
|
INT +5%
|
4000
|
BLM x3
|
| SOS - Shell
|
20
|
Grants Shell while HP is below 30%
|
2000
|
RDM x1 WHM x1
|
| Regenerate TP
|
1
|
Gain 2 TP every turn
|
2000
|
MNK x1
|
| Elemental Harmony
|
30
|
For every matching passive in party, Elemental DMG UP 5/10/15%
|
4000
|
BLM x4
|
| Resist Sorcery
|
1
|
50% Resist to Rasp, Drown, Choke, Burn, Frost and Shock
|
1500
|
BLM x1
|
| Nature's Immunity
|
1
|
Immune to zone effects
|
2500
|
WHM x2
|
Note -- All Geomancer Spells are available to use from level one once learned from the respective Geomancer Fonts
Geomancy Abilities
| Name
|
Learned from
|
Description
|
Duration
|
Scope
|
Speed
|
Damage Type
|
Attribute
|
CD
|
Cost
|
Stance
|
| Terra Stance
|
Lv. 1
|
10% Earth DMG Up, Access Geomancy
|
Stance
|
Self
|
Free
|
|
Requires Aero Stance
|
1
|
|
|
| Hydro Stance
|
Lv. 1
|
10% Water DMG Up, Access Geomancy
|
Stance
|
Self
|
Free
|
|
Requires Terra Stance
|
1
|
|
|
| Pyro Stance
|
Lv. 1
|
10% Fire DMG Up, Access Geomancy
|
Stance
|
Self
|
Free
|
|
Requires Hydro Stance
|
1
|
|
|
| Aero Stance
|
Lv. 1
|
10% Wind DMG Up, Access Geomancy
|
Stance
|
Self
|
Free
|
|
Requires Pyro Stance
|
1
|
|
|
| Force of Nature
|
Lv. 1
|
Magic Burst Durations +2, Can be Dualcast
|
|
1 Enemy
|
Action
|
M - Earth, Water, Fire, Wind
|
INT
|
30
|
1 Limit Bar
|
|
| Nature's Wrath
|
Lv. 1
|
Cast a random Elemental Spell
|
|
1 Enemy
|
Action
|
M - Varies
|
INT
|
|
|
|
| Dust Devil
|
Lv. 1
|
50% Chance to Inflict Blind
|
3 Turns
|
1 Enemy
|
Instant
|
M - Earth
|
INT + VIT
|
2
|
10% HP
|
|
| Sliprain
|
Lv. 1
|
Apply Regen, 25% chance to apply Aquaveil
|
6 / 4 Turns
|
All Allies
|
Action
|
|
|
4
|
10% HP
|
|
| Smokescreen
|
Lv. 1
|
Increases Blind duration by 2 Turns
|
|
All Enemies
|
Instant
|
|
|
4
|
5% HP
|
|
| Shining Air
|
Lv. 1
|
50% chance to inflict Silence
|
3 Turns
|
1 Enemy
|
Instant
|
M - Wind
|
INT + AGI
|
2
|
10% HP
|
|
| Dualcast
|
Lv. 40
|
Duplicate the next Spell cast this turn
|
Turn End
|
Self
|
Free
|
|
|
6
|
100 TP
|
|
| Barearth
|
Terra Font 1
|
20% Earth Resist, doesn't stack with similar effects
|
8 Turns
|
1 Ally
|
Instant
|
|
|
6
|
10% HP
|
|
| Tanglegrowth
|
Terra Font 2
|
Drain HP each turn
|
4 Turns
|
1 Enemy
|
Action
|
M - Earth
|
|
4
|
10% HP
|
|
| Sandstorm
|
Terra Font 3
|
20% Earth DMG Up, -15% Phys DMG Taken
|
Caster KO
|
All Allies
|
Action
|
|
Sustained with HP
|
10
|
20% HP
|
|
| Mudslide
|
Terra Font 4
|
Open Skillchain Distortion, Enter Hydro Stance
|
2 Turns
|
1 Enemy
|
Free
|
M - Earth + Water
|
INT + VIT
|
|
100 TP
|
|
| Fortify
|
Terra Font 5
|
DMG Taken cannot exceed 50% of Max HP
|
2 Turns
|
All Allies
|
Action
|
|
|
10
|
20% HP
|
|
| Briarthorn
|
Terra Font 6
|
Bonus DMG when attacking target
|
5 Charges
|
1 Enemy
|
Action
|
|
|
5
|
5% HP
|
|
| Contortion
|
Terra Font 7
|
Inflict Petrify
|
1 Turn
|
1 Enemy
|
Action
|
M - Earth
|
INT + VIT
|
8
|
10% HP
|
|
| Barcold
|
Hydro Font 1
|
20% Water & Ice Resist, doesn't stack with similar effects
|
8 Turns
|
1 Ally
|
Instant
|
|
|
6
|
10% HP
|
|
| Aqua Vitae
|
Hydro Font 2
|
Restore HP
|
|
All Allies
|
Action
|
Water
|
INT + MND
|
3
|
15% HP
|
|
| Downpour
|
Hydro Font 3
|
20% Water DMG Up, 20% Healing Received Up
|
Caster KO
|
All Allies
|
Action
|
|
Sustained with HP
|
10
|
20% HP
|
|
| Steam Current
|
Hydro Font 4
|
Open Skillchain Fusion, Enter Pyro Stance
|
2 Turns
|
1 Enemy
|
Free
|
M - Water + Fire
|
INT + MND
|
|
100 TP
|
|
| Hail Storm
|
Hydro Font 5
|
Inflict Frostbitten
|
2 Turns
|
All Enemies
|
Action
|
M - Ice
|
INT + MND
|
6
|
15% HP
|
|
| Avalanche
|
Hydro Font 6
|
Recover 400MP (scales with Ice DMG), Gain Enblizzard
|
5 Turns
|
All Allies
|
Action
|
Ice
|
INT
|
10
|
10% HP
|
|
| Flash Flood
|
Hydro Font 7
|
Inflict Flash, Heal Allies
|
|
All Allies + Enemies
|
Action
|
M - Water
|
INT + MND
|
10
|
20% HP
|
|
| Barheat
|
Pyro Font 1
|
20% Fire & Lightning Resist, doesn't Stack with similar Effects
|
5 Turns
|
1 Ally
|
Instant
|
|
|
6
|
10% HP
|
|
| Chain Lightning
|
Pyro Font 2
|
May Trigger Cascade (chance to trigger 50% bonus strikes, up to 4)
|
|
Multiple Enemies
|
Action
|
M - Lightning
|
INT
|
3
|
15% HP
|
|
| Heatwave
|
Pyro Font 3
|
15% Fire & Lightning DMG Up
|
Caster KO
|
All Allies
|
Action
|
|
Sustained with HP
|
10
|
20% HP
|
|
| Jet Burn
|
Pyro Font 4
|
Open Skillchain Fragmentation, Enter Aero Stance
|
2 Turns
|
1 Enemy
|
Free
|
M - Fire + Wind
|
INT + STR
|
1
|
100 TP
|
|
| Backdraft
|
Pyro Font 5
|
May Trigger Cascade (chance to trigger 50% bonus strikes, up to 4)
|
|
All Enemies
|
Instant
|
M - Fire
|
INT + STR
|
4
|
30% HP
|
|
| Polarity Shift
|
Pyro Font 6
|
25% Crit Rate, -25% Crit Avoidance
|
5 Turns
|
Self
|
Action
|
|
|
10
|
25% HP
|
|
| Firestorm
|
Pyro Font 7
|
Strike x3, Inflict Burn or Shock
|
3 Turns
|
1 Enemy
|
Action
|
M - Fire & Lightning
|
INT + STR
|
10
|
15% HP
|
|
| Barair
|
Aero Font 1
|
20% Wind Resist, doesn't stack with similar Effects
|
8 Turns
|
1 Ally
|
Instant
|
|
|
6
|
10% HP
|
|
| Aerosphere
|
Aero Font 2
|
Gain Reflect
|
2 Turns
|
1 Ally
|
Action
|
|
|
8
|
10% HP
|
|
| Typhoon
|
Aero Font 3
|
20% Wind DMG Up, 5% Phys/Magic Evasion
|
Caster KO
|
All Allies
|
Action
|
|
Sustained with HP
|
10
|
20% HP
|
|
| Dust Twister
|
Aero Font 4
|
Open Skillchain Gravitation, Enter Terra Stance
|
2 Turns
|
1 Enemy
|
Free
|
M - WInd + Earth
|
INT + AGI
|
|
30% HP 100 TP
|
|
| Gale Force
|
Aero Font 5
|
Next attack vs Target is Critical Hit
|
|
1 Enemy
|
Free
|
Wind
|
|
6
|
30% HP
|
|
| Wind Tunnel
|
Aero Font 6
|
Inflict Slow and Gain Haste
|
4 / 2 Turns
|
Enemy + Self
|
Instant
|
|
|
5
|
30% HP
|
|
| Twin Cyclone
|
Aero Font 7
|
Strike x2, May Trigger Cascade, cannot miss
|
|
All Enemies
|
Action
|
M - Wind
|
INT + AGI
|
4
|
30% HP
|
|
Merits
| Name
|
Level
|
Description
|
Duration
|
Scope
|
Speed
|
Damage Type
|
Attribute
|
CD
|
Cost
|
JP Cost
|
Merit Cost
|
Stance
|
| Nature's Shield
|
75
|
Negate 1 Attack
|
1 Turn
|
1 Ally
|
Instant
|
|
|
12
|
20% HP
|
5000
|
5
|
|
| Howling Fissure
|
75
|
Instant death of weaker foes, Enter Aero Stance
|
Sealed for 3 Turns
|
1 Enemy
|
Free
|
M - Earth
|
INT
|
8
|
20% HP
|
5000
|
5
|
|
| Erosion
|
75
|
Inflict Maelstrom, Enter Terra Stance
|
Sealed for 3 Turns
|
1 Enemy
|
Free
|
M - Water
|
INT
|
8
|
20% HP
|
5000
|
5
|
|
| Sunbathe
|
75
|
Recover HP (scales with fire DMG), Enter Hydro Stance
|
Sealed for 3 Turns
|
All Allies
|
Free
|
Fire
|
INT
|
8
|
20% HP
|
5000
|
5
|
|
| Will-o-Wisp
|
75
|
Ignores defenses, Enter Pyro Stance
|
Sealed for 3 Turns
|
1 Enemy
|
Free
|
True - Wind
|
INT
|
8
|
20% HP
|
5000
|
5
|
|
| Wild Surge
|
75
|
Counter-Attack magic with a random GEO spell at 25% chance
|
|
|
|
|
|
|
|
5000
|
5
|
|
| Soul Ward
|
75
|
15% Negative Status Resistance
|
|
|
|
|
|
|
|
3000
|
3
|
|
| Magic Burst Expert
|
75
|
5% Magic DMG Increase when hitting elemental weakness
|
|
|
|
|
|
|
|
5000
|
5
|
|
| Elemental Symbiosis
|
75
|
Unlock Full Potential, Max HP +50
|
5 Turns
|
Self
|
Instant
|
|
|
6
|
4 Limit Bars
|
6000
|
10
|
|