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Red Mage

From ffxi-braver-wiki
Revision as of 15:16, 21 December 2025 by Zaes (talk | contribs)

Jacks of all trades, masters of none. Primarily support casters who can weaken even the strongest enemies, and enchant weapons with elemental magic.

Difficulty: Medium

Role: Support, Damage

Sword Weaponskills
Name Level Description Input Scope Speed Damage Type Attribute Cost JP Cost
Fast Blade 1 Strike x2 Open Skillchain Scission Clock 1 Enemy Action P - Slashing STR 100 TP 150
Burning Blade 20 Close Skillchain Liquefaction Circle 1 Enemy Action P - Fire STR + INT 100 TP 1500
Flat Blade 40 Inflict Paralyze, Open Skillchain Gravitation Circle 1 Enemy Action P - Earth + Blunt STR + VIT 100 TP 2500
Seraph Blade 60 Strike x2, Close Skillchain Fusion Circle 1 Enemy Action P - Light + Slashing STR + MND 100 TP 2500
Staff Weaponskills
Name Level Description Input Scope Speed Damage Type Attribute Cost JP Cost
Shell Crusher 1 Inflict Armor Break, Open Skillchain Reverberation Tap 1 Enemy Action M - Blunt INT + STR 100 TP 150
Starburst 20 Close Skillchain Induration Circle 1 Enemy Action M - Ice INT + MND 100 TP 1500
Sunburst 40 Open Skillchain Fusion Tap 1 Enemy Action M - Light INT + MND 100 TP 2500
Soul Syphon 60 Drain MP, Close Skillchain Gravitation Circle 1 Enemy Action M - Darkness INT 100 TP 2500
Wand Weaponskills
Name Level Description Input Scope Speed Damage Type Attribute Cost JP Cost
Shining Strike 1 Open Skillchain Induration Circle 1 Enemy Action M - Blunt + Light MND + STR 100 TP 150
Brain Shaker 20 Inflict Silence, Close Skillchain Detonation Clock 1 Enemy Action M - Blunt + Wind MND + STR 100 TP 1500
True Strike 40 Open Skillchain Distortion, cannot miss Circle 1 Enemy Action M - Blunt + Ice MND + STR 100 TP 2500
Judgment 60 Inflict Pacify, Open Skillchain Fragmentation Circle 1 Enemy Action M - Blunt + Lightning MND + STR 100 TP 2500
Passive Traits
Name Level Description JP Cost Testimony
Max HP Boost I 1 Max HP +5% 1500 MNK x1
Max MP Boost I 1 MP +5% 1500 BLM x1
Intelligence Boost I 1 INT +5% 1500 BLM x1
Intelligence Boost II 25 INT +5% 2500 BLM x2
Mind Boost I 1 MND +5% 1500 WHM x 1
Mind Boost II 25 MND +5% 2500 WHM x 2
Clear Mind I 1 5% MP Cost Reduction 1500 WHM x1
Clear Mind II 25 5% MP Cost Reduction 3000 WHM x1 BLM x1
Auto-Refresh 1 Restores 1% MP every turn in battle 2000 RDM x2
Resist Petrify 1 50% Petrify Resist 1500 MNK x1
Elemental Harmony 30 For every matching passive in party, Elemental DMG UP 5/10/15% 4000 BLM x4
Fencer 1 25% Increase to basic attack damage with no offhand on 1500 RDM x3
Chainspell Abilities
Name Level Description Duration Scope Speed Damage Type Attribute CD Cost
Scathe 1 Damage 2 Random Enemies Free, Requires Chainspell Magic INT 33% MP
Spellblade 8 25% INT & AGI 5 Turns Self Free, Requires Chainspell 1 33% MP
Renew 13 Restore 50% HP 1 Ally Free, Requires Chainspell 33% MP
Saber 18 Phys DMG Up +20% 5 Turns 1 Ally Free, Requires Chainspell 33% MP
Addle 28 Disable Physical Skills 2 Turns 1 Enemy Free, Requires Chainspell 33% MP
Verfresh 30 5% MP Regen, stacks with Refresh Battle 1 Ally Free, Requires Chainspell 33% MP
Frazzle 40 -20% All Stats 2 Turns 1 Enemy Free, Requires Chainspell 33% MP
Verdispel 43 Removes most beneficial statuses 1 Enemy Free, Requires Chainspell 33% MP
Verhaste 50 15% AGI, doesn't stack with similar effects 3 Turns All Allies Free, Requires Chainspell 33% MP
Verraise 63 Revive at 50% Max HP with Weakness 1 Ally Free, Requires Chainspell 33% MP
Red Magic Abilities
Name Level Description Duration Scope Speed Damage Type Attribute CD Cost
Chainspell 1 Unlock powerful Instant Spells, Recover 50% MP Turn End Self Instant 30 1
Stone 1 Damage 1 Enemy Action M - Earth INT 20 MP
Cure 1 Restore HP, Cure Sleep 1 Ally Action 15 MP
Riposte 2 -15% Evasion, Front Row Only 2 Turns 1 Enemy Action P - Piercing AGI + INT 4 30 TP
Water 3 Damage 1 Enemy Action M - Water INT 20 MP
Poison 4 Inflict Poison 5 Turns 1 Enemy Instant 40 MP
Blind 6 Inflict Blind 3 Turns 1 Enemy Instant 40 MP
Aero 7 Damage 1 Enemy Action M - Wind INT 20 MP
Silence 8 Inflict Silence 3 Turns 1 Enemy Instant 40 MP
Dia 9 -10% VIT, Damage over time 4 Turns 1 Enemy Instant M - Light MND 3 20 MP
Fire 10 Damage 1 Enemy Action M - Fire INT 20 MP
Enstone 11 Additional Earth DMG to attacks 4 Turns 1 Ally Action Earth Caster's INT 13% MP
Blizzard 12 Damage 1 Enemy Action M - Ice INT 20 MP
Enwater 13 Additional Water DMG to attacks 4 Turns 1 Ally Action Water Caster's INT 13% MP
Thunder 14 Damage 1 Enemy Action M - Lightning INT 20 MP
Enaero 15 Additional Wind DMG to attacks 4 Turns 1 Ally Action Wind Caster's INT 13% MP
Cure II 16 Restore HP, Cure Sleep 1 Ally Action MND 50 MP
Enfire 17 Additional Fire DMG to attacks 4 Turns 1 Ally Action Fire Caster's INT 13% MP
Protect 18 -15% Phys DMG Taken 10 Turns All Allies Action 50 MP
Enblizzard 19 Additional Ice DMG to attacks 4 Turns 1 Ally Action Ice Caster's INT 13% MP
Refresh 20 MP Regen +5% 6 Turns 1 Ally Instant 45 MP
Enthunder 21 Additional Lightning DMG to attacks 4 Turns 1 Ally Action Lightning Caster's INT 13% MP
Shell 22 -15% Magic DMG Taken 10 Turns All Allies Action 50 MP
Paralyze 23 Inflict Paralyze 3 Turns 1 Enemy Instant 40 MP
Stoneskin 24 500 HP Shield 1 Ally Instant 4 130 MP
Sleep 25 Inflict Sleep 3 Turns 1 Enemy Instant 3 40 MP
Stone II 27 Damage 1 Enemy Action M - Earth INT 50 MP
Slow 28 Inflict Slow 3 Turns 1 Enemy Instant 45 MP
Water II 29 Damage 1 Enemy Action M - Water INT 50 MP
Duality 30 MP Regen +5%, Debuff Success Chance +5% Stance Self Instant 6
Aero II 31 Damage 1 Enemy Action M - Wind INT 50 MP
Raise 32 Revive at 50% Max HP with Weakness 1 Ally Action 200 MP
Fire II 33 Damage 1 Enemy Action M - Fire INT 50 MP
Blizzard II 34 Damage 1 Enemy Action M - Ice INT 50 MP
Blink 35 Phys/Mag Evasion +15% 4 Turns Self + Ally Instant 7 65 MP
Thunder II 36 Damage 1 Enemy Action M - Lightning INT 50 MP
Haste 37 15% AGI, doesn't stack with similar Effects 3 Turns 1 Ally Instant 5 140 MP
Cure III 38 Restore HP, Cure Sleep 1 Ally Action MND 100 MP
Convert 40 Swap HP and MP values Self Free 5 25 TP
Dispel 42 Removes most beneficial statuses 1 Enemy Action 6 125 MP
Gravity 45 Ignores defense, Lesser Foes suffer 25% current HP 1 Enemy Action Magic INT 80 MP
Stone III 50 Damage 1 Enemy Action M - Earth INT 125 MP
Cure IV 52 Restore HP, Cure Sleep 1 Ally Action MND 150 MP
Water III 54 Damage 1 Enemy Action M - Water INT 125 MP
Aero III 58 Damage 1 Enemy Action M - Wind INT 125 MP
Phalanx 60 15% VIT & MND 5 Turns Self + Ally Instant 7 80 MP
Fire III 62 Damage 1 Enemy Action M - Fire INT 125 MP
Blizzard III 66 Damage 1 Enemy Action M - Ice INT 125 MP
Thunder III 70 Damage 1 Enemy Action M - Lightning INT 125 MP
Gravity II 75 Ignores defense, Lesser Foes suffer 50% current HP 1 Enemy Action Magic INT 160 MP
Merits
Name Level Description Duration Scope Speed Damage Type Attribute CD Cost JP Cost Merit Cost
Float 75 Gain Float 5 Turns All Allies Action 5 200 MP 5000 5
Verpoison 75 Inflict Verpoison 3 Turns 1 Enemy Instant INT 10 140 MP 2500 2
Verblind 75 Inflict Verblind 2 Turns 1 Enemy Instant 10 140 MP 2500 2
Versilence 75 Inflict Versilence 2 Turns 1 Enemy Instant 10 140 MP 2500 2
Verslow 75 Inflict Verslow 2 Turns 1 Enemy Instant 10 140 MP 2500 2
Versleep 75 Inflict Versleep 2 Turns 1 Enemy Instant 10 140 MP 2500 2
Verparalyze 75 Inflict Verparalyze 2 Turns 1 Enemy Instant 10 140 MP 2500 2
Verstone 75 High Critical Rate 1 Enemy Action M - Earth INT + MND 350 MP 3000 3
Verwater 75 High Critical Rate 1 Enemy Action M - Water INT + MND 350 MP 3000 3
Veraero 75 High Critical Rate 1 Enemy Action M - Wind INT + MND 350 MP 3000 3
Verfire 75 High Critical Rate 1 Enemy Action M - Fire INT + MND 350 MP 3000 3
Verblizzard 75 High Critical Rate 1 Enemy Action M - Ice INT + MND 350 MP 3000 3
Verthunder 75 High Critical Rate 1 Enemy Action M - Lightning INT + MND 350 MP 3000 3
Convert II 75 Swap HP and MP values 1 Ally (Not Self) Free 10 25 TP 5000 5
Stoneskin II 75 HP Shield +1250 All Allies Instant 7 350 MP 5000 5
Blink II 75 Phys/Magic Evasion +15% 4 Turns All Allies Instant 7 140 MP 5000 5