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{| class="wikitable sortable mw-sticky-header"
A well-balanced brawler who strikes multiple times with back-to-back attacks. Their inner strength, training and chi allow them to stand firm when others would fall.
|+ Weapon Skills WEAPON
 
|-
'''Difficulty:''' Medium
! Name !! Level !! Description !! Input !! Scope !! Speed !! Damage Type !! Attribute !! Cost !! JP Cost
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'''Role:''' Damage, Tank
{| class="wikitable sortable mw-sticky-header"
{| class="wikitable sortable mw-sticky-header"
|+ Weapon Skills WEAPON
|+ [[File:H2h.png]]Hand-to-Hand Weaponskills
|-
|-
! Name !! Level !! Description !! Input !! Scope !! Speed !! Damage Type !! Attribute !! Cost !! JP Cost
! Name !! Level !! Description !! Input !! Scope !! Speed !! Damage Type !! Attribute !! Cost !! JP Cost
|-
|-
| || || || || || || || || ||
| Combo|| 1|| Strike x2 Open Skillchain Scission|| Clock|| 1 Enemy|| Action|| P - Slashing|| STR|| 100 TP||150
|-
|-
| || || || || || || || || ||
| One-Inch Punch|| 20|| Inflict Stun, Close Skillchain Scission|| Circle|| 1 Enemy|| Action|| P - Fire|| STR + INT|| 100 TP||1500
|-
|-
| || || || || || || || || ||
| Raging Fists|| 40|| Strike x5, Open Skillchain Fragmentation|| Tap|| 1 Enemy|| Action|| P - Wind|| STR + VIT|| 100 TP||2500
|-
|-
| || || || || || || || || ||
| Dragon Fist|| 60|| Close Skillchain Fusion|| Clock|| 1 Enemy|| Action|| P - Fire|| STR + INT|| 100 TP||2500
|-
|-
|}
|}


{| class="wikitable sortable mw-sticky-header"
{| class="wikitable sortable mw-sticky-header"
|+ Traits
|+ [[File:Trait.png]]Passive Traits
|-
|-
! Name !! Level !! Description !! JP Cost !! Testimony
! Name !! Level !! Description !! JP Cost !! Testimony
|-
|-
| || || || ||
| Max HP Boost I|| 1|| 5% Max HP Increase|| 1500||MNK x1
|-
|-
| || || || ||
| Max HP Boost II|| 25|| 5% Max HP Increase|| 2500||MNK  x2
|-
|-
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| Strength Boost I|| 1|| STR +5%|| 1500||WAR x1
|-
|-
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| Strength Boost II|| 25|| STR +5%|| 2500||WAR x2
|-
|-
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| Strength Boost III|| 50|| STR +5%|| 4000||WAR x3
|-
|-
| || || || ||
| Agility Boost I|| 1|| 5% AGI Increase|| 1500||THF x1
|-
|-
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| Agility Boost III|| 25|| 5% AGI Increase|| 2500||THF x2
|-
|-
| || || || ||
| Agility Boost III|| 50|| 5% AGI Increase|| 4000||THF x3
|-
|-
| || || || ||
| Improved Counter|| 1|| Adds 5% to Counter-Attack Rate|| 1500||MNK x1
|-
|-
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| Resist Paralyze|| 1|| 50% Paralyze Resist|| 1500||MNK x1
|-
|-
| || || || ||
| Defiance|| 35|| Gain 10% chance to survive lethal DMG with 1 HP|| 2000||MNK x1
|-
|-
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| Iron Guard|| 1|| Grants 20% Chance to block physical attacks, reducing DMG by 25%|| 2500||MNK x1
|-
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|-
|-
|}
|}


{| class="wikitable sortable mw-sticky-header"
{| class="wikitable sortable mw-sticky-header"
|+ CLASS ABILITIES
|+ [[File:MNKICON.png]]Chi Abilities
|-
|-
! Name !! Level !! Description !! Duration !! Scope !! Speed !! Damage Type !! Attribute !! CD
! Name !! Level !! Description !! Duration !! Scope !! Speed !! Damage Type !! Attribute !! CD
!Cost
|-
|-
| || || || || || || || ||
|Focus
|1
|ACC +15%
|5 Turns
|Self
|Instant
|
|
|5
|40 MP
|-
|-
| || || || || || || || ||
| Hundred Fists|| 1|| Basic Attacks +3 Attacks|| 3 Turns|| Self|| Free|| || ||30
|1 [[File:Limitbreak.png]]
|-
|-
| || || || || || || || ||
|Dodge
|3
|Phys/Magic Evasion +10%
|5 Turns
|Self
|Instant
|
|
|5
|40 MP
|-
|-
| || || || || || || || ||
|Boost
|7
|DMG Up +20%, improves Chi Blast
|Turn End
|Self
|Instant
|
|
|6
|
|-
|-
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| Chakra|| 10|| Remove common negative status effects, then Restores 40% HP|| || Self|| Action|| || ||5
|
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| Blitz|| 14|| Number of Attacks +1|| 3 Turns|| Self|| Instant|| || ||8
|25 TP
|-
|-
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| Chi Blast|| 20|| Stops enemy from critting, castable from Back Row|| 2 Turns|| 1 Enemy|| Action|| M - Light|| VIT + MND||10
|100 MP 25 TP
|-
|-
| || || || || || || || ||
| Perfect Balance|| 25|| Combat Row locked, cannot be moved|| Battle|| Self|| Instant|| || ||10
|75 TP
|-
|-
| || || || || || || || ||
| Extreme Focus|| 31|| TP Regen +5%|| 6 Turns|| Self|| Instant|| || ||6
|50 MP
|-
|-
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| Counterstance|| 38|| Evade physical DMG when Countering|| Stance|| Self|| Instant|| || ||6
|
|-
|-
| || || || || || || || ||
| Formless Strikes|| 40|| Additional non-elemental DMG to Attacks|| 5 Turns|| Self|| Action|| || ||5
|100 MP 25 TP
|-
|-
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| Mantra|| 46|| Max HP +20%|| 3 Turns|| All Allies|| Action|| || ||12
|70 MP
|-
|-
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| Backhand Blow|| 55|| Counter-Attack +100%, STR +50%, Gain Physical Hate|| 2 Turns|| Self|| Action|| || ||7
|
|-
| Impetus|| 65|| Crit Rate +10%|| 3 Turns|| Self|| Instant|| || ||3
|25 TP
|-
| Aura|| 75|| Extend Dodge, Focus, Extreme Focus and Formless Strikes|| Adds 3 Turns|| Self|| Free|| || ||5
|50 TP
|-
|-
|}
|}


{| class="wikitable sortable mw-sticky-header"
{| class="wikitable sortable mw-sticky-header"
|+ Merits
|+ [[File:Merit.png]]Merits
|-
! Name !! Level !! Description !! Duration !! Scope !! Speed !! Damage Type !! Attribute !! CD !! Cost !! JP Cost !! Merits
|-
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! Name !! Level !! Description !! Duration !! Scope !! Speed !! Damage Type !! Attribute !! CD !! Cost !! JP Cost !! Merit Cost
|-
|-
| || || || || || || || || || || ||
| Tornado Kick|| 75|| Damage|| 2 Turns|| All Enemies|| Action|| P - Wind & Blunt|| STR + AGI|| 5|| || 5000||5
|-
|-
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| Pummel|| 75|| Strike x3, Seal Limit Break Skills|| 3 Turns|| 1 Enemy|| Action|| P - Blunt|| STR + AGI|| 20|| 100 TP|| 5000||10
|-
|-
| || || || || || || || || || || ||
| 7-Point Strike|| 75|| INT & STR -50%|| 1 Turn|| 1 Enemy|| Action|| Physical|| STR + VIT|| || 550 MP|| 5000||5
|-
|-
| || || || || || || || || || || ||
| Oathsworn|| 75|| Gain Reraise & Regen|| 6 Turns|| Self|| Action|| || || 20|| 450 MP|| 5000||5
|-
|-
| || || || || || || || || || || ||
| Climhazzard|| 75|| Increased DMG vs Fewer Enemies|| Sealed for 3 Turns|| 1 Enemy|| Action|| P - Light + Physical|| STR + VIT|| 10|| 300 MP 25 TP|| 5000||5
|-
|-
| || || || || || || || || || || ||
| Martial Arts|| 75|| Increases H2H basic attack damage by 25%|| || || || || || || || 3000||5
|-
|-
| || || || || || || || || || || ||
| Secrets of the Far East|| 75|| HP/MP Recovered +10%|| || || || || || || || 3000||5
|-
|-
| || || || || || || || || || || ||
| Surging Chakras|| 75|| All Stats +20%, Number of Attacks +2|| 3 Turns|| Self|| Action|| || || 30|| 3 [[File:Limitbreak.png]]|| 6000||10
|-
|-
|}
|}

Revision as of 19:12, 21 December 2025

A well-balanced brawler who strikes multiple times with back-to-back attacks. Their inner strength, training and chi allow them to stand firm when others would fall.

Difficulty: Medium

Role: Damage, Tank

Hand-to-Hand Weaponskills
Name Level Description Input Scope Speed Damage Type Attribute Cost JP Cost
Combo 1 Strike x2 Open Skillchain Scission Clock 1 Enemy Action P - Slashing STR 100 TP 150
One-Inch Punch 20 Inflict Stun, Close Skillchain Scission Circle 1 Enemy Action P - Fire STR + INT 100 TP 1500
Raging Fists 40 Strike x5, Open Skillchain Fragmentation Tap 1 Enemy Action P - Wind STR + VIT 100 TP 2500
Dragon Fist 60 Close Skillchain Fusion Clock 1 Enemy Action P - Fire STR + INT 100 TP 2500
Passive Traits
Name Level Description JP Cost Testimony
Max HP Boost I 1 5% Max HP Increase 1500 MNK x1
Max HP Boost II 25 5% Max HP Increase 2500 MNK x2
Strength Boost I 1 STR +5% 1500 WAR x1
Strength Boost II 25 STR +5% 2500 WAR x2
Strength Boost III 50 STR +5% 4000 WAR x3
Agility Boost I 1 5% AGI Increase 1500 THF x1
Agility Boost III 25 5% AGI Increase 2500 THF x2
Agility Boost III 50 5% AGI Increase 4000 THF x3
Improved Counter 1 Adds 5% to Counter-Attack Rate 1500 MNK x1
Resist Paralyze 1 50% Paralyze Resist 1500 MNK x1
Defiance 35 Gain 10% chance to survive lethal DMG with 1 HP 2000 MNK x1
Iron Guard 1 Grants 20% Chance to block physical attacks, reducing DMG by 25% 2500 MNK x1
Chi Abilities
Name Level Description Duration Scope Speed Damage Type Attribute CD Cost
Focus 1 ACC +15% 5 Turns Self Instant 5 40 MP
Hundred Fists 1 Basic Attacks +3 Attacks 3 Turns Self Free 30 1
Dodge 3 Phys/Magic Evasion +10% 5 Turns Self Instant 5 40 MP
Boost 7 DMG Up +20%, improves Chi Blast Turn End Self Instant 6
Chakra 10 Remove common negative status effects, then Restores 40% HP Self Action 5
Blitz 14 Number of Attacks +1 3 Turns Self Instant 8 25 TP
Chi Blast 20 Stops enemy from critting, castable from Back Row 2 Turns 1 Enemy Action M - Light VIT + MND 10 100 MP 25 TP
Perfect Balance 25 Combat Row locked, cannot be moved Battle Self Instant 10 75 TP
Extreme Focus 31 TP Regen +5% 6 Turns Self Instant 6 50 MP
Counterstance 38 Evade physical DMG when Countering Stance Self Instant 6
Formless Strikes 40 Additional non-elemental DMG to Attacks 5 Turns Self Action 5 100 MP 25 TP
Mantra 46 Max HP +20% 3 Turns All Allies Action 12 70 MP
Backhand Blow 55 Counter-Attack +100%, STR +50%, Gain Physical Hate 2 Turns Self Action 7
Impetus 65 Crit Rate +10% 3 Turns Self Instant 3 25 TP
Aura 75 Extend Dodge, Focus, Extreme Focus and Formless Strikes Adds 3 Turns Self Free 5 50 TP
Merits
Name Level Description Duration Scope Speed Damage Type Attribute CD Cost JP Cost Merit Cost
Tornado Kick 75 Damage 2 Turns All Enemies Action P - Wind & Blunt STR + AGI 5 5000 5
Pummel 75 Strike x3, Seal Limit Break Skills 3 Turns 1 Enemy Action P - Blunt STR + AGI 20 100 TP 5000 10
7-Point Strike 75 INT & STR -50% 1 Turn 1 Enemy Action Physical STR + VIT 550 MP 5000 5
Oathsworn 75 Gain Reraise & Regen 6 Turns Self Action 20 450 MP 5000 5
Climhazzard 75 Increased DMG vs Fewer Enemies Sealed for 3 Turns 1 Enemy Action P - Light + Physical STR + VIT 10 300 MP 25 TP 5000 5
Martial Arts 75 Increases H2H basic attack damage by 25% 3000 5
Secrets of the Far East 75 HP/MP Recovered +10% 3000 5
Surging Chakras 75 All Stats +20%, Number of Attacks +2 3 Turns Self Action 30 3 6000 10