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{| class="wikitable sortable mw-sticky-header"
A stalwart holy knight who serves as the first line of defense against physical blows. They shield their allies with divine protection and wield restorative magic.
|+ Weapon Skills WEAPON
 
'''Difficulty:''' Easy
 
'''Role:''' Tank, Healer, Support
 
{| class="wikitable sortable mw-collapsible job-table"
|+ [[File:Sword.png]]Sword Weaponskills
|-
|-
! Name !! Level !! Description !! Input !! Scope !! Speed !! Damage Type !! Attribute !! Cost !! JP Cost
! Name !! Level !! Description !! Input !! Scope !! Speed !! Damage Type !! Attribute !! Cost !! JP Cost
|-
|-
| || || || || || || || || ||
| Fast Blade|| 1|| Strike x2 Open Skillchain Scission|| Clock|| 1 Enemy|| Action|| P - Slashing|| STR|| 100 TP||150
|-
|-
| || || || || || || || || ||
| Burning Blade|| 20|| Close Skillchain Liquefaction|| Circle|| 1 Enemy|| Action|| P - Fire|| STR + INT|| 100 TP||1500
|-
|-
| || || || || || || || || ||
| Flat Blade|| 40|| Inflict Paralyze, Open Skillchain Gravitation|| Circle|| 1 Enemy|| Action|| P - Earth + Blunt|| STR + VIT|| 100 TP||2500
|-
|-
| || || || || || || || || ||
| Seraph Blade|| 60|| Strike x2, Close Skillchain Fusion|| Circle|| 1 Enemy|| Action|| P - Light + Slashing|| STR + MND|| 100 TP||2500
|-
|-
|}
|}


{| class="wikitable sortable mw-sticky-header"
{| class="wikitable sortable mw-collapsible job-table"
|+ Weapon Skills WEAPON
|+ [[File:Trait.png]]Passive Traits
|-
|-
! Name !! Level !! Description !! Input !! Scope !! Speed !! Damage Type !! Attribute !! Cost !! JP Cost
! Name !! Level !! Description !! JP Cost !! Testimony
|-
|-
| || || || || || || || || ||
| Max HP Boost I|| 1|| Max HP +5%|| 1500||MNK x1
|-
|-
| || || || || || || || || ||
| Max HP Boost II|| 25|| Max HP +5%|| 2500||MNK  x2
|-
|-
| || || || || || || || || ||
| Max HP Boost III|| 50|| Max HP +5%|| 4000||MNK x3
|-
|-
| || || || || || || || || ||
| Vitality Boost I|| 1|| VIT +5%|| 1500||MNK x1
|-
|-
|}
| Vitality Boost II|| 25|| VIT +5%|| 2500||MNK x2
 
{| class="wikitable sortable mw-sticky-header"
|+ Traits
|-
|-
! Name !! Level !! Description !! JP Cost !! Testimony
| Vitality Boost III|| 50|| VIT +5%|| 4000||MNK x3
|-
|-
| || || || ||
| Mind Boost I|| 1|| MND +5%|| 1500||WHM x 1
|-
|-
| || || || ||
| Mind Boost II|| 25|| MND +5%|| 2500||WHM x 2
|-
|-
| || || || ||
| High Threat|| 1|| When in Defender or Sentinel gain automatic Hate|| 500||WAR x2, WHM x2
|-
|-
| || || || ||
| Battle Ready|| 30|| Begin combat defending|| 3000||WAR x1
|-
|-
| || || || ||
| Shield Mastery|| 30|| 10% additional Shield Block DMG Reduction|| 2000||WAR x1
|-
|-
| || || || ||
| Resist Curse|| 1|| 50% Curse Resist|| 1500||WHM x1
|-
|-
| || || || ||
|}
 
{| class="wikitable sortable mw-collapsible job-table"
|+ [[File:PLDICON.png]]Chivalry Skills
|-
|-
| || || || ||
! Name !! Level !! Description !! Duration !! Scope !! Speed !! Damage Type !! Attribute !! CD
!
|-
|-
| || || || ||
| Invincible|| 1|| Negate all Physical DMG, gain Hate|| 3 Turns|| Self|| Free|| || ||30
|1 [[File:Limitbreak.png]]
|-
|-
| || || || ||
| Cure|| 1|| Restore HP, Cure Sleep|| || 1 Ally|| Action|| || MND||
|15 MP
|-
|-
| || || || ||
| Banish|| 3|| Damage|| || 1 Enemy|| Action|| M - LIght|| MND||
|20 MP
|-
|-
| || || || ||
| Sentinel|| 5|| 10% Crit Avoidance|| Stance|| Self|| Instant|| || ||6
|-
|
| || || || ||
|-
|}
 
{| class="wikitable sortable mw-sticky-header"
|+ CLASS ABILITIES
|-
|-
! Name !! Level !! Description !! Duration !! Scope !! Speed !! Damage Type !! Attribute !! CD
| Holy Circle|| 10|| Recover 10% MP|| || All Allies|| Instant|| || ||
|35% HP
|-
|-
| || || || || || || || ||
| Protect|| 13|| -15% Phys DMG Taken|| 10 Turns|| All Allies|| Action|| || ||
|50 MP
|-
|-
| || || || || || || || ||
| Reprisal|| 16|| 50% Chance to Inflict Stun|| || 1 Enemy|| Instant|| P - Blunt|| VIT||5
|10 TP
|-
|-
| || || || || || || || ||
| Cure II|| 19|| Restore HP, Cure Sleep|| || 1 Ally|| Action|| || MND||
|50 MP
|-
|-
| || || || || || || || ||
| Shell|| 23|| -15% Magic DMG Taken|| 10 Turns|| All Allies|| Action|| || ||
|50 MP
|-
|-
| || || || || || || || ||
| Flash|| 25|| -50% Accuracy|| 1 Turn|| 1 Enemy|| Instant|| || ||8
|90 MP
|-
|-
| || || || || || || || ||
| Raise|| 29|| Revive at 50% Max HP with Weakness|| || 1 Ally|| Action|| || ||
|200 MP
|-
|-
| || || || || || || || ||
| Enlight|| 33|| Additional Light Element to attacks|| 4 Turns|| 1 Ally|| Action|| Light|| Caster's MND||
|15% MP
|-
|-
| || || || || || || || ||
|Fealty
|37
|50% Negative Status Resistance
|Stance
|Self
|Instant
|
|
|6
|
|-
|-
| || || || || || || || ||
|Cure III
|40
|Restore HP, Cure Sleep
|
|1 Ally
|Action
|
|MND
|
|100 MP
|-
|-
| || || || || || || || ||
|Protect II
|43
| -20% Phys DMG Taken
|10 Turns
|All Allies
|Action
|
|
|
|120 MP
|-
|-
| || || || || || || || ||
|Cover
|45
|Take damage for an Ally below 25% HP
|4 Turns
|Self
|Free
|
|
|7
|
|-
|-
| || || || || || || || ||
|Banish II
|48
|Damage
|
|1 Enemy
|Action
|M - LIght
|MND
|
|125 MP
|-
|-
| || || || || || || || ||
|Shell II
|50
| -20% Magic DMG Taken
|10 Turns
|All Allies
|Action
|
|
|
|120 MP
|-
|-
|}
|Cure IV
 
|55
{| class="wikitable sortable mw-sticky-header"
|Restore HP, Cure Sleep
|+ Merits
|
|1 Ally
|Action
|
|MND
|
|150 MP
|-
|-
! Name !! Level !! Description !! Duration !! Scope !! Speed !! Damage Type !! Attribute !! CD !! Cost !! JP Cost !! Merits
|Rampart
|60
| -15% Phys DMG Taken
|3 Turns
|All Allies
|Instant
|
|
|5
|52 MP
|-
|-
| || || || || || || || || || || ||
|Erase
|65
|Remove common Negative Conditions
|
|1 Ally
|Action
|
|
|
|110 MP
|-
|-
| || || || || || || || || || || ||
|Courage
|70
|25% MND 25% Light DMG Up
|4 Turns
|Self
|Action
|
|
|5
|50 TP
|-
|-
| || || || || || || || || || || ||
|Holy
|75
|Damage
|
|1 Enemy
|Action
|M - Light
|MND
|
|350 MP
|-
|-
| || || || || || || || || || || ||
|}
 
{| class="wikitable sortable mw-collapsible job-table"
|+ [[File:Merit.png]]Merits
|-
|-
| || || || || || || || || || || ||
! Name !! Level !! Description !! Duration !! Scope !! Speed !! Damage Type !! Attribute !! CD !! Cost !! JP Cost !! Merit Cost
|-
|-
| || || || || || || || || || || ||
| Last Stand|| 75|| Negate next fatal attack; Heal instead|| 2 Turns|| Allies ex. Self|| Instant|| || || 20|| 50% HP|| 5000||5
|-
|-
| || || || || || || || || || || ||
| Spirits Within|| 75|| Damage, all allies restore 20% MP|| || 1 Enemy|| Free|| M - Light|| STR + VIT + MND|| 10|| || 5000||5
|-
|-
| || || || || || || || || || || ||
| Banishga II|| 75|| Damage|| || All Enemies|| Action|| M - Light|| MND, Sealed for 3 Turns|| || 550 MP|| 5000||5
|-
|-
| || || || || || || || || || || ||
| Oathsworn|| 75|| Gain Reraise & Regen|| 6 Turns|| Self|| Action|| || || 20|| 450 MP|| 5000||5
|-
|-
| || || || || || || || || || || ||
| Climhazzard|| 75|| Damage, User gains Rampart duration +3|| || 1 Enemy|| Action|| P - Light + Physical|| STR + VIT|| 10|| 150 MP|| 5000||10
|-
|-
| || || || || || || || || || || ||
| Guardian|| 75|| 15% AGI when HP is above 50%|| || || || || || || || 3000||4
|-
|-
| || || || || || || || || || || ||
| Echo of Light|| 75|| Direct Heals apply heal over time worth 15% of original heal for 3 Turns|| || || || || || || || 5000||5
|-
|-
| || || || || || || || || || || ||
| Saint's Cross|| 75|| Reduce DMG taken by 50%, 25% HP Regen|| 3 Turns|| All Allies|| Action|| || || 30|| 4 [[File:Limitbreak.png]]|| 6000||10
|-
|-
|}
|}

Latest revision as of 02:28, 23 December 2025

A stalwart holy knight who serves as the first line of defense against physical blows. They shield their allies with divine protection and wield restorative magic.

Difficulty: Easy

Role: Tank, Healer, Support

Sword Weaponskills
Name Level Description Input Scope Speed Damage Type Attribute Cost JP Cost
Fast Blade 1 Strike x2 Open Skillchain Scission Clock 1 Enemy Action P - Slashing STR 100 TP 150
Burning Blade 20 Close Skillchain Liquefaction Circle 1 Enemy Action P - Fire STR + INT 100 TP 1500
Flat Blade 40 Inflict Paralyze, Open Skillchain Gravitation Circle 1 Enemy Action P - Earth + Blunt STR + VIT 100 TP 2500
Seraph Blade 60 Strike x2, Close Skillchain Fusion Circle 1 Enemy Action P - Light + Slashing STR + MND 100 TP 2500
Passive Traits
Name Level Description JP Cost Testimony
Max HP Boost I 1 Max HP +5% 1500 MNK x1
Max HP Boost II 25 Max HP +5% 2500 MNK x2
Max HP Boost III 50 Max HP +5% 4000 MNK x3
Vitality Boost I 1 VIT +5% 1500 MNK x1
Vitality Boost II 25 VIT +5% 2500 MNK x2
Vitality Boost III 50 VIT +5% 4000 MNK x3
Mind Boost I 1 MND +5% 1500 WHM x 1
Mind Boost II 25 MND +5% 2500 WHM x 2
High Threat 1 When in Defender or Sentinel gain automatic Hate 500 WAR x2, WHM x2
Battle Ready 30 Begin combat defending 3000 WAR x1
Shield Mastery 30 10% additional Shield Block DMG Reduction 2000 WAR x1
Resist Curse 1 50% Curse Resist 1500 WHM x1
Chivalry Skills
Name Level Description Duration Scope Speed Damage Type Attribute CD
Invincible 1 Negate all Physical DMG, gain Hate 3 Turns Self Free 30 1
Cure 1 Restore HP, Cure Sleep 1 Ally Action MND 15 MP
Banish 3 Damage 1 Enemy Action M - LIght MND 20 MP
Sentinel 5 10% Crit Avoidance Stance Self Instant 6
Holy Circle 10 Recover 10% MP All Allies Instant 35% HP
Protect 13 -15% Phys DMG Taken 10 Turns All Allies Action 50 MP
Reprisal 16 50% Chance to Inflict Stun 1 Enemy Instant P - Blunt VIT 5 10 TP
Cure II 19 Restore HP, Cure Sleep 1 Ally Action MND 50 MP
Shell 23 -15% Magic DMG Taken 10 Turns All Allies Action 50 MP
Flash 25 -50% Accuracy 1 Turn 1 Enemy Instant 8 90 MP
Raise 29 Revive at 50% Max HP with Weakness 1 Ally Action 200 MP
Enlight 33 Additional Light Element to attacks 4 Turns 1 Ally Action Light Caster's MND 15% MP
Fealty 37 50% Negative Status Resistance Stance Self Instant 6
Cure III 40 Restore HP, Cure Sleep 1 Ally Action MND 100 MP
Protect II 43 -20% Phys DMG Taken 10 Turns All Allies Action 120 MP
Cover 45 Take damage for an Ally below 25% HP 4 Turns Self Free 7
Banish II 48 Damage 1 Enemy Action M - LIght MND 125 MP
Shell II 50 -20% Magic DMG Taken 10 Turns All Allies Action 120 MP
Cure IV 55 Restore HP, Cure Sleep 1 Ally Action MND 150 MP
Rampart 60 -15% Phys DMG Taken 3 Turns All Allies Instant 5 52 MP
Erase 65 Remove common Negative Conditions 1 Ally Action 110 MP
Courage 70 25% MND 25% Light DMG Up 4 Turns Self Action 5 50 TP
Holy 75 Damage 1 Enemy Action M - Light MND 350 MP
Merits
Name Level Description Duration Scope Speed Damage Type Attribute CD Cost JP Cost Merit Cost
Last Stand 75 Negate next fatal attack; Heal instead 2 Turns Allies ex. Self Instant 20 50% HP 5000 5
Spirits Within 75 Damage, all allies restore 20% MP 1 Enemy Free M - Light STR + VIT + MND 10 5000 5
Banishga II 75 Damage All Enemies Action M - Light MND, Sealed for 3 Turns 550 MP 5000 5
Oathsworn 75 Gain Reraise & Regen 6 Turns Self Action 20 450 MP 5000 5
Climhazzard 75 Damage, User gains Rampart duration +3 1 Enemy Action P - Light + Physical STR + VIT 10 150 MP 5000 10
Guardian 75 15% AGI when HP is above 50% 3000 4
Echo of Light 75 Direct Heals apply heal over time worth 15% of original heal for 3 Turns 5000 5
Saint's Cross 75 Reduce DMG taken by 50%, 25% HP Regen 3 Turns All Allies Action 30 4 6000 10