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| | Holy Circle|| 10|| Recover 15% MP|| || All Allies|| Instant|| || || | | | Holy Circle|| 10|| Recover 10% MP|| || All Allies|| Instant|| || || |
| |30% HP | | |35% HP |
| |- | | |- |
| | Protect|| 13|| -15% Phys DMG Taken|| 10 Turns|| All Allies|| Action|| || || | | | Protect|| 13|| -15% Phys DMG Taken|| 10 Turns|| All Allies|| Action|| || || |
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| | Spirits Within|| 75|| Damage, all allies restore 20% MP|| || 1 Enemy|| Free|| M - Light|| STR + VIT + MND|| 10|| || 5000||5 | | | Spirits Within|| 75|| Damage, all allies restore 20% MP|| || 1 Enemy|| Free|| M - Light|| STR + VIT + MND|| 10|| || 5000||5 |
| |- | | |- |
| | Banishga II|| 75|| Damage|| || All Enemies|| Action|| M - Light|| MND|| || 550 MP|| 5000||5 | | | Banishga II|| 75|| Damage|| || All Enemies|| Action|| M - Light|| MND, Sealed for 3 Turns|| || 550 MP|| 5000||5 |
| |- | | |- |
| | Oathsworn|| 75|| Gain Reraise & Regen|| 6 Turns|| Self|| Action|| || || 20|| 450 MP|| 5000||5 | | | Oathsworn|| 75|| Gain Reraise & Regen|| 6 Turns|| Self|| Action|| || || 20|| 450 MP|| 5000||5 |
| |- | | |- |
| | Climhazzard|| 75|| Increased DMG vs Fewer Enemies|| Sealed for 3 Turns|| 1 Enemy|| Action|| P - Light + Physical|| STR + VIT|| 10|| 300 MP 25 TP|| 5000||5 | | | Climhazzard|| 75|| Damage, User gains Rampart duration +3|| || 1 Enemy|| Action|| P - Light + Physical|| STR + VIT|| 10|| 150 MP|| 5000||10 |
| |- | | |- |
| | Guardian|| 75|| 15% AGI when HP is above 50%|| || || || || || || || 3000||4 | | | Guardian|| 75|| 15% AGI when HP is above 50%|| || || || || || || || 3000||4 |
Latest revision as of 02:28, 23 December 2025
A stalwart holy knight who serves as the first line of defense against physical blows. They shield their allies with divine protection and wield restorative magic.
Difficulty: Easy
Role: Tank, Healer, Support
Sword Weaponskills
| Name |
Level |
Description |
Input |
Scope |
Speed |
Damage Type |
Attribute |
Cost |
JP Cost
|
| Fast Blade |
1 |
Strike x2 Open Skillchain Scission |
Clock |
1 Enemy |
Action |
P - Slashing |
STR |
100 TP |
150
|
| Burning Blade |
20 |
Close Skillchain Liquefaction |
Circle |
1 Enemy |
Action |
P - Fire |
STR + INT |
100 TP |
1500
|
| Flat Blade |
40 |
Inflict Paralyze, Open Skillchain Gravitation |
Circle |
1 Enemy |
Action |
P - Earth + Blunt |
STR + VIT |
100 TP |
2500
|
| Seraph Blade |
60 |
Strike x2, Close Skillchain Fusion |
Circle |
1 Enemy |
Action |
P - Light + Slashing |
STR + MND |
100 TP |
2500
|
Passive Traits
| Name |
Level |
Description |
JP Cost |
Testimony
|
| Max HP Boost I |
1 |
Max HP +5% |
1500 |
MNK x1
|
| Max HP Boost II |
25 |
Max HP +5% |
2500 |
MNK x2
|
| Max HP Boost III |
50 |
Max HP +5% |
4000 |
MNK x3
|
| Vitality Boost I |
1 |
VIT +5% |
1500 |
MNK x1
|
| Vitality Boost II |
25 |
VIT +5% |
2500 |
MNK x2
|
| Vitality Boost III |
50 |
VIT +5% |
4000 |
MNK x3
|
| Mind Boost I |
1 |
MND +5% |
1500 |
WHM x 1
|
| Mind Boost II |
25 |
MND +5% |
2500 |
WHM x 2
|
| High Threat |
1 |
When in Defender or Sentinel gain automatic Hate |
500 |
WAR x2, WHM x2
|
| Battle Ready |
30 |
Begin combat defending |
3000 |
WAR x1
|
| Shield Mastery |
30 |
10% additional Shield Block DMG Reduction |
2000 |
WAR x1
|
| Resist Curse |
1 |
50% Curse Resist |
1500 |
WHM x1
|
Chivalry Skills
| Name |
Level |
Description |
Duration |
Scope |
Speed |
Damage Type |
Attribute |
CD
|
|
| Invincible |
1 |
Negate all Physical DMG, gain Hate |
3 Turns |
Self |
Free |
|
|
30
|
1
|
| Cure |
1 |
Restore HP, Cure Sleep |
|
1 Ally |
Action |
|
MND |
|
15 MP
|
| Banish |
3 |
Damage |
|
1 Enemy |
Action |
M - LIght |
MND |
|
20 MP
|
| Sentinel |
5 |
10% Crit Avoidance |
Stance |
Self |
Instant |
|
|
6
|
|
| Holy Circle |
10 |
Recover 10% MP |
|
All Allies |
Instant |
|
|
|
35% HP
|
| Protect |
13 |
-15% Phys DMG Taken |
10 Turns |
All Allies |
Action |
|
|
|
50 MP
|
| Reprisal |
16 |
50% Chance to Inflict Stun |
|
1 Enemy |
Instant |
P - Blunt |
VIT |
5
|
10 TP
|
| Cure II |
19 |
Restore HP, Cure Sleep |
|
1 Ally |
Action |
|
MND |
|
50 MP
|
| Shell |
23 |
-15% Magic DMG Taken |
10 Turns |
All Allies |
Action |
|
|
|
50 MP
|
| Flash |
25 |
-50% Accuracy |
1 Turn |
1 Enemy |
Instant |
|
|
8
|
90 MP
|
| Raise |
29 |
Revive at 50% Max HP with Weakness |
|
1 Ally |
Action |
|
|
|
200 MP
|
| Enlight |
33 |
Additional Light Element to attacks |
4 Turns |
1 Ally |
Action |
Light |
Caster's MND |
|
15% MP
|
| Fealty
|
37
|
50% Negative Status Resistance
|
Stance
|
Self
|
Instant
|
|
|
6
|
|
| Cure III
|
40
|
Restore HP, Cure Sleep
|
|
1 Ally
|
Action
|
|
MND
|
|
100 MP
|
| Protect II
|
43
|
-20% Phys DMG Taken
|
10 Turns
|
All Allies
|
Action
|
|
|
|
120 MP
|
| Cover
|
45
|
Take damage for an Ally below 25% HP
|
4 Turns
|
Self
|
Free
|
|
|
7
|
|
| Banish II
|
48
|
Damage
|
|
1 Enemy
|
Action
|
M - LIght
|
MND
|
|
125 MP
|
| Shell II
|
50
|
-20% Magic DMG Taken
|
10 Turns
|
All Allies
|
Action
|
|
|
|
120 MP
|
| Cure IV
|
55
|
Restore HP, Cure Sleep
|
|
1 Ally
|
Action
|
|
MND
|
|
150 MP
|
| Rampart
|
60
|
-15% Phys DMG Taken
|
3 Turns
|
All Allies
|
Instant
|
|
|
5
|
52 MP
|
| Erase
|
65
|
Remove common Negative Conditions
|
|
1 Ally
|
Action
|
|
|
|
110 MP
|
| Courage
|
70
|
25% MND 25% Light DMG Up
|
4 Turns
|
Self
|
Action
|
|
|
5
|
50 TP
|
| Holy
|
75
|
Damage
|
|
1 Enemy
|
Action
|
M - Light
|
MND
|
|
350 MP
|
Merits
| Name |
Level |
Description |
Duration |
Scope |
Speed |
Damage Type |
Attribute |
CD |
Cost |
JP Cost |
Merit Cost
|
| Last Stand |
75 |
Negate next fatal attack; Heal instead |
2 Turns |
Allies ex. Self |
Instant |
|
|
20 |
50% HP |
5000 |
5
|
| Spirits Within |
75 |
Damage, all allies restore 20% MP |
|
1 Enemy |
Free |
M - Light |
STR + VIT + MND |
10 |
|
5000 |
5
|
| Banishga II |
75 |
Damage |
|
All Enemies |
Action |
M - Light |
MND, Sealed for 3 Turns |
|
550 MP |
5000 |
5
|
| Oathsworn |
75 |
Gain Reraise & Regen |
6 Turns |
Self |
Action |
|
|
20 |
450 MP |
5000 |
5
|
| Climhazzard |
75 |
Damage, User gains Rampart duration +3 |
|
1 Enemy |
Action |
P - Light + Physical |
STR + VIT |
10 |
150 MP |
5000 |
10
|
| Guardian |
75 |
15% AGI when HP is above 50% |
|
|
|
|
|
|
|
3000 |
4
|
| Echo of Light |
75 |
Direct Heals apply heal over time worth 15% of original heal for 3 Turns |
|
|
|
|
|
|
|
5000 |
5
|
| Saint's Cross |
75 |
Reduce DMG taken by 50%, 25% HP Regen |
3 Turns |
All Allies |
Action |
|
|
30 |
4  |
6000 |
10
|