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'''Role:''' Damage, Tank
'''Role:''' Damage, Tank
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|+ [[File:H2h.png]]Hand-to-Hand Weaponskills
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{| class="wikitable sortable mw-sticky-header"
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{| class="wikitable sortable mw-sticky-header"
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{| class="wikitable sortable mw-sticky-header"
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Latest revision as of 02:30, 22 December 2025

A well-balanced brawler who strikes multiple times with back-to-back attacks. Their inner strength, training and chi allow them to stand firm when others would fall.

Difficulty: Medium

Role: Damage, Tank

Hand-to-Hand Weaponskills
Name Level Description Input Scope Speed Damage Type Attribute Cost JP Cost
Combo 1 Strike x2 Open Skillchain Scission Clock 1 Enemy Action P - Slashing STR 100 TP 150
One-Inch Punch 20 Inflict Stun, Close Skillchain Scission Circle 1 Enemy Action P - Fire STR + INT 100 TP 1500
Raging Fists 40 Strike x5, Open Skillchain Fragmentation Tap 1 Enemy Action P - Wind STR + VIT 100 TP 2500
Dragon Fist 60 Close Skillchain Fusion Clock 1 Enemy Action P - Fire STR + INT 100 TP 2500
Passive Traits
Name Level Description JP Cost Testimony
Max HP Boost I 1 5% Max HP Increase 1500 MNK x1
Max HP Boost II 25 5% Max HP Increase 2500 MNK x2
Strength Boost I 1 STR +5% 1500 WAR x1
Strength Boost II 25 STR +5% 2500 WAR x2
Strength Boost III 50 STR +5% 4000 WAR x3
Agility Boost I 1 5% AGI Increase 1500 THF x1
Agility Boost III 25 5% AGI Increase 2500 THF x2
Agility Boost III 50 5% AGI Increase 4000 THF x3
Improved Counter 1 Adds 5% to Counter-Attack Rate 1500 MNK x1
Resist Paralyze 1 50% Paralyze Resist 1500 MNK x1
Defiance 35 Gain 10% chance to survive lethal DMG with 1 HP 2000 MNK x1
Iron Guard 1 Grants 20% Chance to block physical attacks, reducing DMG by 25% 2500 MNK x1
Chi Abilities
Name Level Description Duration Scope Speed Damage Type Attribute CD Cost
Focus 1 ACC +15% 5 Turns Self Instant 5 40 MP
Hundred Fists 1 Basic Attacks +3 Attacks 3 Turns Self Free 30 1
Dodge 3 Phys/Magic Evasion +10% 5 Turns Self Instant 5 40 MP
Boost 7 DMG Up +20%, improves Chi Blast Turn End Self Instant 6
Chakra 10 Remove common negative status effects, then Restores 40% HP Self Action 5
Blitz 14 Number of Attacks +1 3 Turns Self Instant 8 25 TP
Chi Blast 20 Stops enemy from critting, castable from Back Row 2 Turns 1 Enemy Action M - Light VIT + MND 10 100 MP 25 TP
Perfect Balance 25 Combat Row locked, cannot be moved Battle Self Instant 10 75 TP
Extreme Focus 31 TP Regen +5% 6 Turns Self Instant 6 50 MP
Counterstance 38 Evade physical DMG when Countering Stance Self Instant 6
Formless Strikes 40 Additional non-elemental DMG to Attacks 5 Turns Self Action 5 100 MP 25 TP
Mantra 46 Max HP +20% 3 Turns All Allies Action 12 70 MP
Backhand Blow 55 Counter-Attack +100%, STR +50%, Gain Physical Hate 2 Turns Self Action 7
Impetus 65 Crit Rate +10% 3 Turns Self Instant 3 25 TP
Aura 75 Extend Dodge, Focus, Extreme Focus and Formless Strikes Adds 3 Turns Self Free 5 50 TP
Merits
Name Level Description Duration Scope Speed Damage Type Attribute CD Cost JP Cost Merit Cost
Tornado Kick 75 Damage 2 Turns All Enemies Action P - Wind & Blunt STR + AGI 5 5000 5
Pummel 75 Strike x3, Seal Limit Break Skills 3 Turns 1 Enemy Action P - Blunt STR + AGI 20 100 TP 5000 10
7-Point Strike 75 INT & STR -50% 1 Turn 1 Enemy Action Physical STR + VIT 550 MP 5000 5
Oathsworn 75 Gain Reraise & Regen 6 Turns Self Action 20 450 MP 5000 5
Climhazzard 75 Increased DMG vs Fewer Enemies Sealed for 3 Turns 1 Enemy Action P - Light + Physical STR + VIT 10 300 MP 25 TP 5000 5
Martial Arts 75 Increases H2H basic attack damage by 25% 3000 5
Secrets of the Far East 75 HP/MP Recovered +10% 3000 5
Surging Chakras 75 All Stats +20%, Number of Attacks +2 3 Turns Self Action 30 3 6000 10